Driver Inbound

Screenshot of Driver Inbound, a last-mile delivery app, showing the method for approaching a Home Depot.

Driver Inbound is an AR Social Media Professional Tool Kevin developed with a team of three letting delivery drivers share last-mile delivery guides with other drivers, increasing the speed of deliveries and reducing the risk of accidents. Driver Inbound is available on Apple and Android.



A Snapchat App being edited in Lens Studio, the App is of MyTomato, an AR Tomato growing simulator. The Tomato plant cycles through different stages of illness and wellness

 MyTomato is a Snapchat AR Lens developed by Team Beefsteak for the Snapchat AR games residency.

MyTomato is a pet simulator where you grow your own tomato plant and can view the plant in the world.

MyTomato was developed over the course of a month in Lens Studio.


Morph being played in Unity. The player in VR uses lasers to control Morphs, small glowing shapes through a star-filled environment.

Kevin worked as a developer on (m)ORPH a VR Music experience for Oculus Rift and SideQuest.

(m)ORPH uses 3D spatial audio to let the player re-mix custom-made songs based on the movement of special sound components called orphs. 

Kevin worked on the orph physics, player controls, environment controls and compliance certification.

Lost Circus

A child runs away from an evil donkey with a key for a tail through an abandoned circus. The donkey is cute.

Lost Circus is a single-player stealth horror-cute game where you escape from adorable monsters with the help of abandoned toys.

Lost Circus was Kevin’s major production project at AIE. Kevin was a system designer, programmer and VFX artist for this project.

Lost Circus was developed entirely remotely by a team of 11.

Gothic: Age of Ashes

Rules write-up for Ethos from Age of Ashes, allowing players to ignore Ethos arguments and demanding that others hear out their argument.

Kevin is one of the writers and storytellers for Gothic: Age of Ashes, a medieval post-apocalyptic horror LARP (Live Action Role-playing Game) in the Pacific NW.

While working on Gothic, Kevin has written adventures, designed monsters, developed rules and contributed to the setting.


Rise to the Top

Rise to the Top is an imaginary FPS where a child must use their rocket launcher and sword to ascend the tower and rescue their cat, Princess. Rise to the Top was Kevin’s minor production project at AIE, where he worked as part of a team of eleven as a level and encounter designer over the course of eight weeks.